Tag Archives: game
So, upon opening up the Blades of Time demo I downloaded off the interwebs I was very happy to see a scantily clad lady on the cover of a konami game. I feel like its setting me up for a fun time.
The load screen was fun to control, though it made me a bit nauseous.
The controls remind me a bit of God of War, but the poor girl is running around in stilettos with pigtails. Hot, but not the most functional costume ever. Once again, the font is too darn small. I can’t see it and I have a quite large TV.
Aiming with the gun is rough. I found it way more fun to hack and slash my way through rather than try to make due with the gun. The ability to rewind time to use it for puzzles is really cool, and I like the platforming aspect of the game. The creatures that we get to fight are kinda neat, but repetitive. All the finishing moves are the same, so it becomes a slash attack button mash hate screen pretty quickly.
About halfway through the demo it shot me away into an arena to learn how to use some of the abilities, but it seems like smashing x was the best answer to my problems. The magic was fun though.
As for the voice acting… wow. It is so bad it hurts my head. “So the altar is a source of power? Cool!” Seriously. She said that. While speaking to an inanimate voice.
All in all, the game is ok. Kind of. Not good enough that I would buy it, but I might masturbate to the chick if I could get some rule 34.
Afro Samruai is an action-based game designed using CEL-shading and incorporates platforming elements. The game centers on, of course, Afro Samurai, who through his journeys endures much pain and suffering. From what I played through the game, his father dies when he was a child and he is out to exact the revenge. He endures the pain that is brought unto him from wearing the Number Two Headband because only the bearer of the Number Two Headband can challenge the bearer of the Number One Headband, and if defeated, incorporate their powers.
- The game had an interesting storyline.
- The cel-shaded graphics were appealing, considering it was based on a manga and anime.
- Samuel L. Jackson in the voicing cast made the game a bit humorous.
- I enjoyed the hack and slash of cutting up body parts and having blood spray from enemies.
- There were many glitches/bugs in the game, including when blood was sprayed it would be floating on the walls and not exactly sprayed.
- Characters or enemies would get stuck somewhere, they would remain running in the wall or whatever platform they were on.
- No clear definitive way of telling what a player’s health was. The only way to tell was if Afro’s body was red or when he died.
- Biggest flaw was the boss fights. They made no sense and were next to near impossible at times.
Final Thoughts: Although visually appealing and would be good for anyone who is a true die-hard Afro Samurai fan, the game itself did not do enough for me at least.
Grade: 5 out of 10.
Developer: Namco Bandai Games
Platform: Xbox 360, PlayStation 3
Release Date: January 27, 2009
ESRB Rating: Mature